๐Integrations
UnlimitedNameTags integrates with various plugins to extend functionality. Below are the supported integrations.
Nexo and Oraxen
Nexo and Oraxen are supported for dynamic name tag height when players wear custom hats from those packs. The plugin derives offset from the item model / resource pack so the name tag sits more naturally above tall cosmetics.
Nexo
When a player wears a Nexo hat (or an item using a merged resource pack), the name tag shifts vertically based on model height.

Oraxen
The same style of hat height adjustment applies to Oraxen custom helmets, using Oraxenโs item definitions and custom model data.
For both Nexo and Oraxen, you can override or supplement automatic height with manual rules in advanced.yml (matching rules take precedence over automatic hooks when they apply).
ItemsAdder
In the current plugin source, the ItemsAdder hook is not registered (it is disabled in code until re-enabled in a future release). Do not rely on automatic ItemsAdder-based hat height in production until an official release notes say otherwise.
You can still tune name tag height for ItemsAdder items using the optional advanced.yml file (e.g. customModelData, equippableModel, material).
Hat / cosmetics plugins (HMCCosmetics, etc.)
HMCCosmetics is integrated for hat height when a compatible CreativeHook source (e.g. Nexo) is present.
There is no dedicated hook for CosmeticsCore in the plugin. Compatibility is indirect only: if the worn helmet is still a normal Bukkit item that Nexo or Oraxen (or manual advanced.yml rules) can describe, height rules may apply. Do not assume official CosmeticsCore support.
Use advanced.yml for per-item control when automatic hooks are not enough.
ViaVersion
If ViaVersion is installed, the plugin uses it to detect whether a viewerโs client can handle text display name tags. This does not make Java clients older than 1.19.4 supported: those clients cannot show these custom name tags. See Supported Client Versions on the wiki home page.
LibsDisguises
LibsDisguises is supported: name tags can be hidden when a player is disguised as another entity.
PlaceholderAPI
PlaceholderAPI is supported for placeholders in name tag lines. Enable enableRelationalPlaceholders in settings.yml if you need relational placeholders (viewer + target).
Built-in expansion: %unt_<param>%
%unt_<param>%The plugin registers the unt expansion. Usable outside name tags too (e.g. other plugins that parse PAPI):
%unt_phase-mm%
Animation phase value for MiniMessage-style rainbow / phase usage
%unt_phase-md%
Animation phase for MineDown
%unt_phase-mm-g%
Animation phase for MiniMessage gradient-style usage
%unt_-phase-mm%
Negative phase variant (MiniMessage)
%unt_-phase-md%
Negative phase variant (MineDown)
These mirror the internal phase keys used by the Animations placeholders (e.g. #phase-mm# in lines).
MiniPlaceholders
MiniPlaceholders is supported. Use MINIMESSAGE or UNIVERSAL as the name tag formatter for best results.
TypeWriter
TypeWriter is supported: name tags can be disabled while a player is in cinematic mode.
Floodgate
Floodgate is supported when present: the plugin can tell Floodgate / Bedrock players from Java players (e.g. for display behaviour) alongside Geyser.
FeatherServerAPI
When FeatherServerAPI is present, the plugin blocks Featherโs client-side โnametagsโ mod on supported Java clients so it does not conflict with server-rendered UnlimitedNameTags.
Bedrock (Geyser)
Geyser allows Bedrock players to see name tags, but text displays are not fully supported on Bedrock. Not all features (e.g. some backgrounds or shadows) match the Java client. See the note in the wiki overview.
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